leftfluid.blogg.se

Teamcity build agent
Teamcity build agent








  1. #TEAMCITY BUILD AGENT INSTALL#
  2. #TEAMCITY BUILD AGENT UPDATE#
  3. #TEAMCITY BUILD AGENT FULL#
  4. #TEAMCITY BUILD AGENT SOFTWARE#
  5. #TEAMCITY BUILD AGENT LICENSE#

#TEAMCITY BUILD AGENT FULL#

Image: logicify/teamcityagent-common:latest links:įor real setup you might need to specify TEAMCITY_SERVER_URL and make sure that server and agent are able to maintain network link.īelow is a full list of supported environment variables: Variable

teamcity build agent

You might consider mapping this volume in case you need to tweak configuration manually.īelow is basic configuration for deploying teamcity server and agent on the same machine: The directory contains Teamcity agent configuration files. It is required to make sure that Teamcity could establish network connection with agent on this port. The port used for communication between TeamCity server and Agent. * latest version means the recent stable version in repositories available on the moment of image build. Very high-level functional programming language with support for backtracking and managing streams of JSON data. Maven is a build automation tool used primarily for Java projects.Ĭompose is a tool for defining and running multi-container Docker applications Streaming build system for front-end web developmentįast, reliable, and secure dependency management for NodeJS. JavaScript task runner, a tool used to automatically perform frequent tasks such as minification, compilation, unit testing, and linting. Includes NPM - the default package manager. Node.js is a JavaScript runtime built on Chrome's V8 JavaScript engine. Table below contains the main packages and theirs versions: Package

#TEAMCITY BUILD AGENT SOFTWARE#

ContentsĪlong with agent itself this image contains a few set of software widely used in typical build chains.

#TEAMCITY BUILD AGENT UPDATE#

While it is possible to use older version of agent with newer version of Teamcity this setup is not recommended as it will cause agent update on each new agent container provisioning. NOTE: It is highly recommended to keep Teamcity Server and agent versions in sync. Because of Teamcity architecture actual build process will be performed by build agent which means that in case of dockerized environment build scripts will be launched inside container. The runner allows overriding default error logging settings by using "Line statuses file" parameter where you could specify the path to configuration file.This image provides teamcity build agent which might be connected to teamcity server instance. They could be found on the Agents -> "%agentName%" -> Agent Parameters -> Configuration Parameters page in TeamCity server UI. Agent configuration parametersĪll detected Unity versions will be reported as build agent configuration parameters with the unity.path.%unityVersion% prefix. See TeamCity Agent Tool Configuration for more information.

#TEAMCITY BUILD AGENT INSTALL#

You may also install Unity as a TeamCity agent tool. Multiple paths could be specified by using default path delimiter. To search Unity installation directories in custom path matching Unity* pattern you could use UNITY_HINT_PATH environment variable, e.g. To add Unity installation located in custom path you could use UNITY_HOME environment variable, e.g. Note: you need to start TeamCity build agent under the same user account which is used for Unity Hub installation.

  • Windows: %Program Files%/Unity* and %Program Files%/Unity/Hub/Editor/*.
  • Linux: /opt/Unity*/ ~/Unity* and /opt/Unity/Hub/Editor/*/ ~/Unity/Hub/Editor/*.
  • macOS: /Applications/Unity* and /Applications/Unity/Hub/Editor/*.
  • Also it searches Editors in the PATH environment variable and in the following well-known directories: The plugin automatically detects Editors installed via Unity Hub.

    teamcity build agent teamcity build agent

    The plugin is compatible with TeamCity 2018.1+ and was verified to work with Unity 2017+. Note: After installation, you need to restart TeamCity server by going to Administration => Diagnostics => Restart Server Compatibility You can download the plugin and install it as an additional TeamCity plugin.

    #TEAMCITY BUILD AGENT LICENSE#

    This TeamCity build feature allows to automatically activate and return Unity Editor license before build start and after build completion.Īlso it allows to configure Unity cache server address in one place to use this setting within Unity build steps. Structured build log with problems highlighting.Automatic discovery of Unity build steps.Unity build runner with smart completions.Unity versions detection on build agents.The plugin supports building Unity projects on TeamCity.










    Teamcity build agent